From backstage brawls and Royal Rumbles to cage matches and tag team bouts, there's a ton of variety to explore. WWE '13 isn't lacking in one-off options for those who want to jump right in and experiment with the different match types against the AI or human opponents. Though there's plenty of challenge here for experienced wrestling game vets to chew on, WWE '13 is a great entry point for newcomers to the franchise. These additional layers of optional flexibility go a long way towards boosting accessibility. Toggling the "experience" level of each match can further adjust how much damage each move does, affecting how long matches last. This helps to improve your timing so you can better anticipate when your next opportunity to break your adversary's attack chain will arise.īeyond the option to boost or reduce the overall difficulty, you can even dig into the nitty-gritty and fine-tune the effectiveness of AI reversals to suit your ability level. When you do miss, an onscreen indicator tells you whether you're too early or too late, instead of leaving you frustrated and guessing as to why you're getting getting your face bashed in. You still need quick reflexes to time your blocks and turn opponents' attacks against them, but there's enough wiggle room now on the default settings that you won't feel like you're being put through the meat grinder the second you're caught unprepared-unless you want a steeper challenge, that is. This time around the reversal system is a lot more forgiving too, which solves one of the more aggravating conundrums of WWE '12. Spandex and Lycra: it's all the cushion you get. This is a big improvement from some of the more jarring visual transitions in last year's matches.
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Transitions between moves are animated more smoothly, and airborne maneuvers connect with greater precision, boosting the realism of matches. Though not all of the visual bugs are squashed, there are far fewer problems that interrupt the flow of combat. WWE '13's action feels tighter and more cohesive than last year's revamp.
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Most of the other wrestling gameplay improvements are subtle, but they make a real difference. They're a thrill to pull off, and make you feel even more badass than usual. New "Spectacular Moments" add to this frenzied energy by letting you dish out elaborate finishers like smashing opponents through the announcers' table, hurling them through barricades, and breaking the ring itself. The excitement builds once the sweat starts flying: wrestlers show injuries and fatigue, and the action ratchets up to its peak with wilder signature moves.
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Despite the fact you're a burly dude clobbering the snot out of other burly dudes, there's a certain grace to the ebb and flow of matches as the advantage shifts back and forth between wrestlers. Your attack moves also vary depending on your position and how much punishment you've dealt to your opponent. The same simplified controls conveniently map strikes, grapples, Irish whips, and special moves to individual buttons, making it easy to pull off maneuvers and deliver awesome-looking move sequences without struggling to remember elaborate combos. When it comes down to trading actual blows, WWE '13 sticks closely to last year's fast-paced formula, which is a good thing. Pyrotechnics, boisterous announcers, and grand entrance sequences do a great job of setting the stage for each brutal matchup. Authentic ringside showdowns explode with all of the testosterone-laden bombast and roaring crowd enthusiasm of the real deal.